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John Walker (New Vegas: Six)

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Name: John Albert Walker

Age: 20

Gender: Male

Race: Caucasian 

Eyes: Ice Blue

Skin Tone: Fair

Hair: Black

Hairstyle: Ranger

Height: 6.6 ft

Weight: 212 pounds

Sexaulity: Straight

Ethnicity: Christian

Born: November 11th, 2261.

Equipment: Desert Ranger armor, Pip-Boy 3000. Ranger Sequoia and sniper rifle, katana (GNR), several grenades.
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Personality: A quiet but troubled young man, John is someone whose seem some of the very worst but even some of the best that Humanity had to offer. He can be impulse, jaded, violent, harsh, gruff, and rough around the edges, generally very uncaring what others think of him and even noted for a almost feral temper when angered. John does however has a strong sense of justice, moral obligation, and adhered to his own code of honor that been drilled into his head by his parents and other mentor figures in his life and something he has developed himself over the years and is very loyal and protectful to those he considers as friends or more.

With a very strong hatred towards Raiders, Legionaries, Slavers, John often spends his time in the Wasteland and less so outside of it, John typical doesn't interact with people very often, thus he tends come off as someone who wants to be left alone. But despite his gruff nature, he is capable of kindness towards others, mostly to children, much so with orphans as he knows what it's like to be like them, offering food and water even money if he can and he can be almost gentlemen like towards women. But John is still a man who has little mercy in him when it comes to dealing with Fiends and Legionaries, being quite ruthless in his own right and is quite brutal but he draws a line when innocents are involved, never wanting to bring harm to them.  

Despite supporting the NCR, he holds a low opinion on General Oliver and President Kimball, considering them to be "Fuckheads who can't get their own heads out of their asses to see the truth front of them." And he isn't afraid point flaws in factions and others, even himself. But he nonetheless continues still believe the cause is still worth fighting for and that their issues are at the very least things that can be fixed but he does present concerns that the war with the Legion and them constantly throwing their money on New Vegas will bankrob them, thus he holds a strong distaste for that place, calling it "A rose hiding it's thorns. It draws people in and sucks all their worth and kicks them out, others who don't see that are either fools or are the ones who take advantage of the taking."   

Given his history, he tends to strongly dislike Super Mutants, considering most to be wipe out from the Earth after seeing the horrors Super Mutants inflected onto the Capital Wasteland. But meeting Fawkes did changed his view a bit but he nonetheless holds Super Mutants in very low regard.

Quote: "Hope, can make 10 feel like a hundred." 
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Backstory: Born in the Capital Wasteland, John was the son of a Desert Ranger, Alexander Walker, who fought in war against the Enclave 30 years ago on the West Coast and his mother being a Regular, Isabella Kelly, who met his father when he came to the Capital Wasteland, the two fell in love and had him soon after. John would grow up in a settlement outside of the DC ruins as his parents worked to hunt down slavers, raiders, etc in the Wasteland and would train him in return.

His father, Alexander Walker, was one who taught him how be a Desert Ranger and didn't hold anything back, a gruff and weather ruthless soldier from the war against the Enclave and West Coast Brotherhood of Steel, showed him exactly the kinds of scum there was in the Capital Wasteland and had him see all their horrors, even letting him have his first kill when he sniped a slaver, blew his head open when he was 14, once even breaking John's arm when they were sparring and taught him how reset it back, pushing he's endurance. His mother, Isabel Kelly, taught him marksmanship, how be a lawbringer gunslinger, installing his sense of justice, teaching him always hold on to a sense of humanity but always know the truth from the lies. But one mission that his father and mother did, ended up being one that would ultimately kill them.

They had killed a lot of Talon Company members during a mission in DC Ruins where they were working with a slaver group and as a result they attacked the settlement of their home, John would be forced watch as his friends, neighbors, everyone murdered in the settlement, John was only able survive because of his training by his parents and found a way out of the settlement... It still haunts him to this day the memory of watching a rocket hit where his parents were holding up, killing them in the blast, the memory burned in his mind forever, the smell of their burning corpses and the looks on their dead faces.

John did attempted to search for the other survivors who escaped the ruthless mercenaries... Only to learn they ran into Super Mutants and ultimately all killed, leaving him the lone survivor and him alone in the whole Wasteland.

He escaped to the DC Ruins where he would go on to survive, doing what he could, but it was a life of where strong live and the weak died, he was force live the life of a rat, hiding, finding food, killing, everything he could to survive. But a year later, John would ran into members of Talon Company, some being the very same who were there at the attack of his home, he attempted to escape them, only managing to kill one but was force to run into the tunnels of the DC ruins but he was chased by the mercenaries.

When they corned them, he attempted to fight back but was overwhelmed and left beaten on the ground, he thought he would die that day and be reunited with his parents... That was until the sounds of a Chinese assault rifle filled the air and the droppings of bodies hitting the ground, John was shocked to find a young man in a Vault suit come up to him, accompanied by a dog, a old man in leather armor, the tallest Ghoul John has ever seen, and a woman in skin tight Chinese Stealth Suit.

John was saved by the Lone Wanderer himself and his companions, Dogmeat, Jericho, Charon, and Clover, this young man would help him find a home, teaching him that is there still good people in this fuck up world and his companions become almost like family to him.

Dogmeat the faithful companion, Jericho the grumply jackass uncle, Charon being like a father figure to him, and Clover being like a older sister, the Lone Wanderer being like a older brother he never had. John would be taken to Megaton where he would be raised by the townsfolk and from there John would listen to the stories on the radio about the Lone Wanderer by Three Dog, becoming inspired by the heroic deeds he made on the Wasteland.

After the Enclave was defeated by the Lone Wanderer and his companions, bringing fresh clean water to the Capital Wasteland, John would go out and follow in the footsteps of the Lone Wanderer, visiting the locations where he had been, talking to the people who knew him, all in the search of learning who he was exactly and what made him into the man he was that saved the Wasteland.

But it was not without scars, visiting places such as Evergreen Miles, the Dunwitch Building, and worst of all... Point Lookout, the last one showing there is a evil waiting in the darkness and while you cannot see it... It can see you, even losing a friend that day. After encountering a thing of evil on that Island, John never dared to ever step foot on that island, never wanting to relive the horror and evil he saw on that island.

But when John returned, he learned that the Lone Wanderer had disappeared after the battle of Adam Air Force base where the Enclave were finally defeated. He attempted to search him, asking questions of those who knew him where he went but no matter what, he could have never find where he went. Thus John decided to go out search for him, leaving behind the Capital Wasteland and the people he knew there. Eventually ended up traveling to far, traveling from the Midwest to Arizona.

In his travels he discovered the Lone Wanderer was not only Wasteland Legend out there, learning of the Warrior when in the Midwest but didn't stay for long after getting into trouble in a town there. But as he traveled through from Denver to Arizona... John discovered one of the most evilest groups and by far the cruelest his ever seen, Caesar's Legend. The things he saw them do continue to haunt him to this day, his encounter with Legate Lanius most of all. 

But finally, he survived through it, earning new scars though, eventually making it into NCR territory. He saw a promising nation that could finally bring back law and order, make the Wasteland much safer then it was in the Capital Wasteland but he also saw NCR's weakness. Corruption, aggressive expansion, etc, but he would rather have them over the Legion and he saw at least these flaws were capable of being fixed but it all takes the right leadership as that's what ultimately made him fairly loyal to NCR, the people, not the corrupted leaders and shit, the people he met while traveling is what made him loyal.

He would travel around California, discovering new things, learning of the Chosen One and the Vault Dweller, becoming convinced that there is a legacy going on the Wastelands and he become determined to learn what it is. But at the month of January, John came to the Mojave Wasteland as it grabbed his attention with the conflict between the Legion and NCR was very heavily there and a possible new player only known as Mr House, the so call supreme ruler of New Vegas. 

If things go as he sees it... A new Wasteland Legend will arrive very soon...
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Special Chart:
Strength: 6
Perception: 7
Endurance: 7
Charisma: 4
Intelligence: 6
Agility: 7
Luck: 8

Skill Chart:
Barter: 16
Energy Weapons: 30
Explosives: 29
Guns: 63
Lockpick: 23
Medicine: 32
Melee Weapons: 89
Repair: 49
Science: 14
Sneak: 67
Speech: 44
Survival: 100
Unarmed: 80

Trait Chart:
Build to Destroy
Wild Wasteland
Image size
750x1000px 122.24 KB
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